![]() He would also have to deliver on the 150 screens he had promised. ![]() This included the addition of inter-square animation, sound effects, and a new title page for a new name : Lode Runner. To get the royalties, he would have to complete the game to their satisfaction. Doug blamed Sirius for leaking a copy of Miner which was widely distributed in southern California.īroderbund gave him the advance with no strings attached other than he couldn't market it elsewhere. He made the right choice : Broderbund, of course. One of the others offered him $100000 flat. Broderbund offered him an advance of $10000 and 23% royalties on gross sales. LODE RUNNER 2 SOFTWAREIt looked like he was ice skating.ĭoug submitted 'Miner' to four video game marketing companies : Broderbund, Electronic Arts, Sirius Software and Epyx. Doug had stolen the four frame running man sequence from Dan Gorlin's " Choplifter" game, but still moved the man by leaps and bounds around the screen. The most notorious 'feature' of this version is the lack of inter-square animation. Doug originally wanted to keep the bad guys as snakes, slithering around the screen. It was also Mark who prodded Doug to finish the game. It was developed in Doug's bedroom in 6502 Assembly Language on an Apple II+ borrowed from Mark Ledbury. You had to hit the space bar to make him stop moving. The player bounced along rapidly and was hard to control. Everyone thought they looked like cobras, and referred to them as snakes. A paragraph symbol is basically a backwards capitol P with a double vertical line. The bricks were solid block characters, the player was a dollar sign, and the bad guys were paragraph symbols. He contributed about 15% of the total man hours to the development of the Fortran version and 0% to later versions. The only co-author of 'Kong' was James Bratsanos (or something like that, I never met him). LODE RUNNER 2 PASSWORDThe secret password became common knowledge among students, so a 'show process' command would often report 80% of the users running 'graph'. 'graph' would prompt the user for a function, then crap out unless the secret password was entered to play 'Kong'. Since developing video games was not authorized use of the University's resources, it was known as 'graph' until its completion. It was called 'Kong' because of its similarities to " Donkey Kong". The earliest version of Lode Runner was written in Fortran on the University's VAX 1. Doug eventually dropped out of college in the wake of Lode Runner's success. Later, I was accepted to the Computer Science Department, but guess which one of us became a millionaire. Doug attempted to get into the Computer Science Department twice before settling on a Physics major. He and I both lived with our parents in Renton, Washington, and commuted to school at the University of Washington in Seattle. LODE RUNNER 2 FULLHere is the full story of the game from one of the makers : The person most responsible for the development of Lode Runner was Doug Smith. ![]() Both games were developed by Broderbund Software. The Bungeling Empire, made famous in the Lode Runner series, is also the antagonist in " Vs. Lode Runner arcade was released in July 1984 by Irem under license from Broderbund. ![]()
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